Day 2
Murky » Devlog
Day 2 of 7
- Arrows hit things and can be retrieved
- Basic slow time ability, needs to drain and regenerated somehow
- Snake enemy, moves towards player
- Some UI elements for health and arrows
The entity speed code and order or movement, means that sometime enemies dodge projectiles but also that the player needs to think and somewhat predict enemy movement which is interesting.
Files
murky.zip Play in browser
Mar 04, 2018
Murky
2018 7DRL
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